{"id":412,"date":"2026-03-24T09:11:52","date_gmt":"2026-03-24T14:11:52","guid":{"rendered":"https:\/\/naturaltwenty.com\/?p=412"},"modified":"2026-03-24T09:11:52","modified_gmt":"2026-03-24T14:11:52","slug":"recap-of-gary-con-a-weekend-of-gaming-adventures","status":"publish","type":"post","link":"https:\/\/naturaltwenty.com\/?p=412","title":{"rendered":"Recap of Gary Con: A Weekend of Gaming Adventures"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\">It&#8217;s going to take me about a week to unpack everything!<\/h1>\n\n\n\n<p>This year at Gary Con I had the chance to run two convention scenarios I\u2019ve been developing for Natural Twenty Games, and I wanted to share a quick recap for everyone who played (and for those who are curious about what I\u2019ve been working on).<\/p>\n\n\n\n<p>Both events were designed as fast-moving convention experiences with strong pregenerated characters, clear objectives, and table-ready reference material so players could jump right in\u2014even if they were brand new to the system.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Event 1: The Sorcerer of Old Geneva (Savage Worlds)<\/h2>\n\n\n\n<p>\u201cWANTED: Brave souls to infiltrate the ruins of Old Geneva\u2026\u201d<\/p>\n\n\n\n<p>This adventure is set in a post-apocalyptic sword-and-science future inspired by classic Saturday morning fantasy sci-fi. The players explored the shattered remains of Old Geneva, Wisconsin, investigating strange arcane activity tied to a ley line nexus beneath the lake.<\/p>\n\n\n\n<p>Highlights from the sessions included:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>mutant \u201cBadgers\u201d ambushes in ruined streets (a nod to Gamma World)<\/li>\n\n\n\n<li>unstable arcane spires erupting from the ground mid-encounter<\/li>\n\n\n\n<li>and, of course, the final confrontation with the so-called \u201csorcerer\u201d<\/li>\n<\/ul>\n\n\n\n<p>Players seemed to especially enjoy the mix of weird science and returning magic, along with the unique pregenerated characters built specifically for convention play.<\/p>\n\n\n\n<p><a href=\"https:\/\/naturaltwenty.com?download=405&amp;tmstv=1774361019&amp;v=406\" data-type=\"link\" data-id=\"https:\/\/naturaltwenty.com?download=405&amp;tmstv=1774361019&amp;v=406\" target=\"_blank\" rel=\"noreferrer noopener\">You can download the pregenerated characters here.<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Event 2: The Bloom Below (Castles &amp; Crusades)<\/h2>\n\n\n\n<p>In this scenario, former residents of the halfling village of Elmshade returned home after reports of strange fungal corruption spreading across the countryside.<\/p>\n\n\n\n<p>What began as a simple investigation quickly escalated into:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>creeping vine-walls sealing off the village<\/li>\n\n\n\n<li>spore-cloud skies blocking the sun<\/li>\n\n\n\n<li>corrupted guardians emerging from the orchard outskirts<\/li>\n\n\n\n<li>and a final confrontation with a powerful fungal queen beneath the Shrine of Yondalla<\/li>\n<\/ul>\n\n\n\n<p>This adventure focused on atmosphere, mounting tension, and a steadily advancing corruption mechanic tied directly to the shrine at the center of the village.<\/p>\n\n\n\n<p><a href=\"https:\/\/naturaltwenty.com?download=410&amp;tmstv=1774360960&amp;v=411\" data-type=\"link\" data-id=\"https:\/\/naturaltwenty.com?download=410&amp;tmstv=1774360960&amp;v=411\">Pregenerated characters for this session are available here.<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Convention Design Goals<\/h2>\n\n\n\n<p>Both adventures were built around a few principles I try to follow when preparing convention events:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>start <em>in media res<\/em> whenever possible<\/li>\n\n\n\n<li>give each character a strong identity and role at the table<\/li>\n\n\n\n<li>include escalating environmental changes<\/li>\n\n\n\n<li>create visual terrain anchors for encounters<\/li>\n\n\n\n<li>make sure the finale feels earned and cinematic<\/li>\n<\/ul>\n\n\n\n<p>Convention time is limited, so every scene has to matter.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Thanks to the Players<\/h2>\n\n\n\n<p>A huge thank-you to everyone who joined the tables and helped bring these stories to life. Convention games are always collaborative experiences, and the energy players bring is what makes them memorable.<\/p>\n\n\n\n<p>I\u2019m collecting player photos from the sessions and will add them here as they come in.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">What\u2019s Next for Natural Twenty Games?<\/h2>\n\n\n\n<p>I\u2019ll be continuing to refine both scenarios based on what I learned at Gary Con AND replacing art with stock or custom art. My goal is to prepare them for broader release as polished convention-ready modules with maps, reference sheets, and printable handouts.<\/p>\n\n\n\n<p>If you played in either session and have feedback\u2014or photos you\u2019d like included\u2014please send them along!<\/p>\n\n\n\n<p>More soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s going to take me about a week to unpack everything! This year at Gary Con I had the chance to run two convention scenarios I\u2019ve been developing for Natural Twenty Games, and I wanted to share a quick recap &hellip; <a href=\"https:\/\/naturaltwenty.com\/?p=412\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Find out what happened at Gary Con 2026 with Natural Twenty Games.","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[72,20,77,76],"tags":[70,71,73,78],"class_list":["post-412","post","type-post","status-publish","format-standard","hentry","category-castles-crusades","category-conventions","category-gary-con","category-savage-worlds","tag-castles-crusades","tag-garycon","tag-savage-worlds","tag-thundarr-the-barbarian"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2Cro8-6E","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=\/wp\/v2\/posts\/412","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=412"}],"version-history":[{"count":9,"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=\/wp\/v2\/posts\/412\/revisions"}],"predecessor-version":[{"id":422,"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=\/wp\/v2\/posts\/412\/revisions\/422"}],"wp:attachment":[{"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=412"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=412"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/naturaltwenty.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=412"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}