Nexus Game Fair

After a 12-year hiatus, summer convention gaming returns to the city of Milwaukee with the inaugural show of Nexus Game Fair, which is set for June 19-22, 2014. Nexus Game Fair is a multi-genre game convention focusing on role-playing games, board games, CCG/CMG, and miniature events. Their mission is to run a convention that focuses on optimizing the attendee experience by giving them a full schedule of the best possible events.

 

Nexus Game Fair is the collaborative effort of a group of gamers from all walks of life. Their growing team of organizers has a myriad of backgrounds, educations, day jobs and gaming experience that came together to address what they perceived as a growing lack of concern about the attendee gaming experience at larger game conventions.

 

Event Manager, Harold Johnson, is the former director of Gen Con who led that show to grow to over 20,000 attendees during the 1990s. “We’re very excited about our inaugural year,” says Johnson, “and we’re confident in our ability to run a well organized, event focused show. We’ve already committed to 3 years worth of show dates and look forward to extending our stay in Milwaukee indefinitely.”

 

Nexus Game Fair has already signed a number of industry special guests, including Jolly Blackburn (Knights of the Dinner Table), Mike Carr (Dawn Patrol), Chris Clark (Inner City Games Designs), Bob Coggins (Napoleon’s Battles), Dave “Zeb” Cook (Advanced Dungeons & Dragons 2nd Edition), Jeff Easley (Staff Artist, TSR, Inc.), Todd Fisher (Revolution & Empire), Matt Forbeck (Deadlands), Tim Kask (Dragon Magazine), Dave Kenzer (Hackmaster), James Lowder (Author, Prince of Lies), Frank Mentzer (Dungeons & Dragons Basic Set), Merle Rasmussen (Top Secret), Jim Ward (Gamma World), Skip Williams (Dungeons & Dragons 3rd Edition) and more.

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When I don’t play or run games I make characters. Is that weird?

Making guys.  It’s what I’ve called it forever.  I sometimes think I have more fun doing that at times than I do actually playing.  For one thing it’s a solo activity that I don’t need to have anyone else participate in.  No schedules to interfere with and I can make one character or ten at my own pace.  The use of character generation software like Hero Lab makes it a breeze – SIDE NOTE:  I’ve become too lazy in my advancing age.  If a system doesn’t have a character generator I’m less likely to play or run that game.

I’m going to start a character download library within the next few days.  It should be fun.

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AD&D 1st Edition Combat

I was browsing my much unused blogger account (I’m not going to link it because it’s emptier than this site believe it or not) and I found an intersting article at the Platonic Solid regarding AD&D 1st Edition combat.

 

Long story short, there’s a link to a Dragonsfoot article entitled ADDICT or the Advanced Dungeons & Dragons Initiative and Combat Table.  Note – it is not a table – it’s a 22 page PDF!  Reading it I’ve now discovered I actually didn’t play AD&D 1st Edition really.  I played a combination of Basic/Expert (Erol Otus covers) mixed with AD&D.  I think this is why I liked Labyrinth Lord when I read it.  LL is so much closer to how I played.

 

Anyway – for a nostalgic look at how you didn’t play according to the Law of Gygax take a look at the both the Platonic Solid article and the Dragonsfoot download.

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Download directory restored

Greetings – the downloads directory has been restored.  While not visible yet from the home page any and all links to files hosted here are now back up and active.

 

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Website Under Reconstruction

Thanks for putting up with the mess – we should be back online by Friday,  July 6th!

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